I decided to take the chance to jump into the Far Cry 5 Arcade Editor and create this level to show my ability in this editor as well.
I designed this map with inspiration from The Last of Us (TLOU).
Objective:
During the night, you climb over the bus into this small section of the city attempting to get to your safe house. You are met with a section of the city that is filled with "zombies" that if alerted will swarm and kill you. You must navigate the level without being seen. Their sight is your enemy.
Goals:
- Create a stealth focused level around The Last of Us design.
- Understanding the level design Naughty Dog used and how to improve my skill within my own work.
- A better understanding of the iterative design process.
- A better understanding of how TLOU made night scenes work without completely blinding a player in darkness.