Having no real professional experience, I focus on reading articles on new and improved ways for being a better level designer. Most of my experience is personal within Unreal Engine 4, where I design levels based off ideas that I have or off of other video games. I have been doing this for roughly 3 years.
I am currently seeking opportunities and I am willing to relocate.
When not designing, I am playing video games as well as spending time with family and friends. I am an easy-going self-driven individual.
Creating immersive and compelling level designs on Moonray.
https://www.moonray.game/
Planned, built, and revised 2D and 3D layouts for gameplay.
Implemented gameplay using Unreal Engine 4
Prioritized and met deadlines, communicated progress with the entire team well and frequently.